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Code Block
titleTyrePressure
conversionMap["Vehicle.Chassis.Axle.Row1.Wheel.Left.Tire.Pressure"] = std::bind(convertFloat,
std::placeholders::_1, VehicleProperty::TIRE_PRESSURE, (int32_t) VehicleAreaWheel::LEFT_FRONT, 1.0f, 0.0f);
conversionMap["Vehicle.Chassis.Axle.Row1.Wheel.Right.Tire.Pressure"] = std::bind(convertFloat,
std::placeholders::_1, VehicleProperty::TIRE_PRESSURE, (int32_t) VehicleAreaWheel::RIGHT_FRONT, 1.0f, 0.0f);
conversionMap["Vehicle.Chassis.Axle.Row2.Wheel.Left.Tire.Pressure"] = std::bind(convertFloat,
std::placeholders::_1, VehicleProperty::TIRE_PRESSURE, (int32_t) VehicleAreaWheel::LEFT_REAR, 1.0f, 0.0f);
conversionMap["Vehicle.Chassis.Axle.Row2.Wheel.Right.Tire.Pressure"] = std::bind(convertFloat,
std::placeholders::_1, VehicleProperty::TIRE_PRESSURE, (int32_t) VehicleAreaWheel::RIGHT_REAR, 1.0f, 0.0f);
  • TODO Alex & Stefan to add the conclusion of the discussion

Tuesday 8 June - 500pm CEST

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